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Old 09-16-2009, 10:10 AM
  #11  
Typical Buck
 
Join Date: Sep 2008
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The problem with hunting video games is that you can run anywhere and find your game. Then chase it down. I understand they want the action to move and keep the person’s attention but Cabela’s/Bass Pro/ etc. could come up with a game where you hunt your states legal laws, such as legal shooting hours, hunter orange during certain times of the year, etc. and if the Game Warden comes buy and catches you without your license or something you can be fined. Now here is where the “speed” of the game kicks in. You will see deer, maybe only does and fawns or the occasional 6pt or spike. But within 45 min you have exhausted your hunting hours in the woods and now need to leave. Just like in real life. You can come back another day or choose to wait because you have to work to make money for whatever you need for your hunting. Just follow your calendar. They can set it up where you scout in the spring and have a choice between jobs based on the age of your character and go to work to earn money to buy stands, stuff for food plots, archery equipment, ammo, calls, etc. I know NCAA Football for the Playstation takes 3 hours of football and moves it into about 45 mins of play time. The offseason is roughly about the same and it can be worked to fulfill the offseason for this game. You have a calendar and have options on what you want to do for the day (or simulate thru that day/week/month) and you can choose to go to work, hang stands, sight in your bow or rifle, or even work on your hunting land (cut trails, food plots, etc). Sounds like a lot but in reality, you can finish a season in no time but you’re not going to go out and kill at 14pt buck on your first time out in the game either. And if they will allow you to put your actual face on your character in Tiger Woods, you could do the same on this game. The game has endless opportunities and can lead you to make decisions that will either lead you to harvest a deer or eat tag soup for the year. Im with both sides on this, would love to see the game, but it can also be shortened up too and allow for good game play.
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Old 09-16-2009, 10:17 AM
  #12  
Typical Buck
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Originally Posted by The Outdoorsman
The problem with hunting video games is that you can run anywhere and find your game. Then chase it down. I understand they want the action to move and keep the person’s attention but Cabela’s/Bass Pro/ etc. could come up with a game where you hunt your states legal laws, such as legal shooting hours, hunter orange during certain times of the year, etc. and if the Game Warden comes buy and catches you without your license or something you can be fined. Now here is where the “speed” of the game kicks in. You will see deer, maybe only does and fawns or the occasional 6pt or spike. But within 45 min you have exhausted your hunting hours in the woods and now need to leave. Just like in real life. You can come back another day or choose to wait because you have to work to make money for whatever you need for your hunting. Just follow your calendar. They can set it up where you scout in the spring and have a choice between jobs based on the age of your character and go to work to earn money to buy stands, stuff for food plots, archery equipment, ammo, calls, etc. I know NCAA Football for the Playstation takes 3 hours of football and moves it into about 45 mins of play time. The offseason is roughly about the same and it can be worked to fulfill the offseason for this game. You have a calendar and have options on what you want to do for the day (or simulate thru that day/week/month) and you can choose to go to work, hang stands, sight in your bow or rifle, or even work on your hunting land (cut trails, food plots, etc). Sounds like a lot but in reality, you can finish a season in no time but you’re not going to go out and kill at 14pt buck on your first time out in the game either. And if they will allow you to put your actual face on your character in Tiger Woods, you could do the same on this game. The game has endless opportunities and can lead you to make decisions that will either lead you to harvest a deer or eat tag soup for the year. Im with both sides on this, would love to see the game, but it can also be shortened up too and allow for good game play.


No here is someone who understand what im talking about. We need to go make this game or push our idea to a developer. LOL
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