When a bullet goes subsonic
#1
Guest
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I have learned from experience with 204Ruger, and 22-250 that bad things happen when you go subsonic. You can be nailing a target at 600 yards (1yard 1000 yard target), and totally miss at 700 yards. Even though you are dialing in your bullistic calc.
So that got me thinkin about slugs, and 44mag in particular. Both have the potential to go subsonic before hitting thier targets. I have seen at matches where I have been in a pit and heard bullets go subsonic, and key hole. They have a different sound hitting the target. Espeically when a reloader loads down a particular load.
But it doesn't seem to affect either slugs or 300gr 44mag. Usually the most you will get out of either is 100 yards where it usually goes subsonic at 125 yards.
One instance, is with a 44 I have, I load of unique with 240gr semiwadcutter, this thing shoots about 1200fps. It shoots awesome at 20 yards, but sucks at 100 yards. Another load I shoot is H110 with 240gr xtp and it shoots 5MOA at 100 yards, but so so at 20 yards. Obviously, the sonic boom is causing problems.
Another example is, friend has a tarhung slug gun. Shots 2MOA with hornady slugs at 100 yards, but outright sucks at 200 yards some times missing the target. Told him he ought to try the newer 1800fps slugs.
Anyone have any comments on this? Or experiences?
So that got me thinkin about slugs, and 44mag in particular. Both have the potential to go subsonic before hitting thier targets. I have seen at matches where I have been in a pit and heard bullets go subsonic, and key hole. They have a different sound hitting the target. Espeically when a reloader loads down a particular load.
But it doesn't seem to affect either slugs or 300gr 44mag. Usually the most you will get out of either is 100 yards where it usually goes subsonic at 125 yards.
One instance, is with a 44 I have, I load of unique with 240gr semiwadcutter, this thing shoots about 1200fps. It shoots awesome at 20 yards, but sucks at 100 yards. Another load I shoot is H110 with 240gr xtp and it shoots 5MOA at 100 yards, but so so at 20 yards. Obviously, the sonic boom is causing problems.
Another example is, friend has a tarhung slug gun. Shots 2MOA with hornady slugs at 100 yards, but outright sucks at 200 yards some times missing the target. Told him he ought to try the newer 1800fps slugs.
Anyone have any comments on this? Or experiences?
Last edited by bigcountry; 05-05-2010 at 06:36 AM.
#2

Interesting stuff....is there actually an effect on an object when it goes from sonic speeds to subsonic??? I know when it breaks that barrier, it creates a sonic boom...but..does it do anything other than slow down??? Or is it possible that cerain slugs and bullets just don't fly well once they slow down?? I have no idea....just asking if there is a reverse effect when a bullet goes from sonic to sub sonic.....
#3
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Interesting stuff....is there actually an effect on an object when it goes from sonic speeds to subsonic??? I know when it breaks that barrier, it creates a sonic boom...but..does it do anything other than slow down??? Or is it possible that cerain slugs and bullets just don't fly well once they slow down?? I have no idea....just asking if there is a reverse effect when a bullet goes from sonic to sub sonic.....
And everytime you cross you, it creates pressure around the object. Hense the reason they say a F16 flying at 100ft will break out windows if it crosses it or knock a man down.
So I would imagine this destabilizes the bullet?
#4

Transsonic is 'bout .75 Mach to 1.20 Mach. Below the speed of sound, some air may be pushed to Mach 1.0. Slightly above the speed of sound, some air will not make it supersonic and will keep the bullet from experiencing full supersonic effect. So in the transsonic range you will have supersonic and subsonic air. There is a boundary layer between the two with a shock wave. The boundary layer might not be able to withhold the shock wave. Bad things follow....
At least that's what I THINK.
At least that's what I THINK.

#5
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Transsonic is 'bout .75 Mach to 1.20 Mach. Below the speed of sound, some air may be pushed to Mach 1.0. Slightly above the speed of sound, some air will not make it supersonic and will keep the bullet from experiencing full supersonic effect. So in the transsonic range you will have supersonic and subsonic air. There is a boundary layer between the two with a shock wave. The boundary layer might not be able to withhold the shock wave. Bad things follow....
At least that's what I THINK.
At least that's what I THINK.

#8
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But do you that because its directly coorelated with BC? In other words, things like velocity variation at 300 yards, does not matter much, but at 1000 yards, matter plenty? I have seen guys get a whole ot of oval shaped groups long range. Figured it was variations in velocity.
#9
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some of both probably, I have 2 big 7mm's the AM and the STW, they will if I have a good day, both shoot in the .2's, with ES's of 12 or less, at 800 yards the AM will do 4" groups, with 160 accubonds, the STW will do 14" with a 140 BT, have a great load with the 160 for the STW but haven't tested it at 800 yet.
RR
RR
Surprised, not too much different in 140gr BT and accubonds.
BC's compare in .485 to .531 and SDs compare .248 to .283
Ever use barnes?
#10
Fork Horn
Join Date: Sep 2009
Location: Tug Hill NY
Posts: 420

Ballisticians have known for hundreds of years the need to stabilize projectiles for best trajectory, without any knowledge of a sound barrier. A .22 cal. 35 grain rimfire standard velocity is stable at its designed velocities and ranges. A .22 cal. 55 grain boat tail round from a 22.250 needs totally different velocities, rate of twists, barrel lengths, powder type for burn rates etc. to perform at its anticipated ranges and velocities. All bullets eventuallly destabilize and fall to earth, it is just a matter of how soon. The