In thinking about that, how many times in anyones bowhutning career have you had an experiece that left you saying, "If only I had been shooting 30fps slower I would have had the animal."
How about when you're trying to slide an arrow right over the top of a log or boulder that's covering right up to the point you want to aim at on the animal, but the arrow kisses it instead and glances off into never-never land. 30 fps slower would have arched right over the obstruction and nailed the animal instead.
In the olden days (mid-80's are olden days?? LOL) we used to set up several shots in our 3D shoots specifically to make shooters deal with obstructions and practice such scenarios. Now everyone seems to want manicured shooting lanes between the stakes and the targets because their little rocket launcher bows must have a straight shot at the kill.
They've taken the 'arch' out of archery, so now I guess we have to call it 'flattery.' [8D]