Whisker Biskit or drop down rest??
#11
Join Date: Feb 2003
Location: NY
Posts: 4,668

ORIGINAL: mobowhuntr
Given those requirements, the whisker biscuit isn't a match. There is drag on the arrow from beginning of the draw till the arrow is gone. With a drop away, there is very little, if any drag at all.
The biggest advantage to the whisker buscuit is that if you are walking around with an arrow nocked it won't fall off the rest.
ORIGINAL: Hoytteen
i want one that is accurate and less resitance on the arrow if possible..
i want one that is accurate and less resitance on the arrow if possible..
The biggest advantage to the whisker buscuit is that if you are walking around with an arrow nocked it won't fall off the rest.
#16

YES THERE'S RESISTANCE ON THE FEATHERS OR VANES YOU'RE RIGHT MOBOWHUNTR
ORIGINAL: mobowhuntr
If it's not drag, why do you loose 3-5 feet per second? Gotta be some resistance somewhere, don't ya think?
I don't see it as drag.
#17
Nontypical Buck
Join Date: Nov 2005
Location: Bandera, Texas
Posts: 1,636

ORIGINAL: mexhuntr
YES THERE'S RESISTANCE ON THE FEATHERS OR VANES YOU'RE RIGHT MOBOWHUNTR
YES THERE'S RESISTANCE ON THE FEATHERS OR VANES YOU'RE RIGHT MOBOWHUNTR
ORIGINAL: mobowhuntr
If it's not drag, why do you loose 3-5 feet per second? Gotta be some resistance somewhere, don't ya think?
I don't see it as drag.
Well let me see, drag or resistance, I will still use the WB, some will use drop away or others, as always it is individual choice, and I choose WB! [8D]
#18

Using the proper sized Biscuit opening I lost 1-2 fps on the chrono. and have no vane damage at all. It's going to be more of a personal preference as to which rest to use. They both will work fine if set up properly, personally I like the simplicity of the Whisker Biscuit.
#19
Join Date: Feb 2003
Location: NY
Posts: 4,668

ORIGINAL: mobowhuntr
Hmmm.......every bow we've shot has lost 3-5 fps. We must be doing something wrong.
Hmmm.......every bow we've shot has lost 3-5 fps. We must be doing something wrong.
That is really too small a figure to even use as a reliable stat.......too much chance for error as pretty much anything can result in a change of 1 fps in either direction.........and even that is being kind. I surely wouldn't call it "drag".